
Stacy Lone
University of Caille Gallente Federation
43
|
Posted - 2015.01.16 14:40:08 -
[1] - Quote
Capqu wrote: This would remove corp awoxing in nullsec as well as highsec, which I'm sure isn't the intention.
It is the intention, and it's fine.
Corps need more way to protect themselves from awoxing. being paranoid and not letting members in until you know their mother, dog and medical records is not fun.
It especially does not retain new players.
There is ways to grief in EVE, and it's fine. Want to gank someone? Go for it. There is a simple counter to it: Tank your ship and don#t transport to many goods.
Shooting a corp member in space: Not fun, as one can not shield himself against it. there is no counter, except playing alone. Playing alone isn't fun, so people leave.
People need to be able to play together without getting wrecked by a single awoxer 8at least in high sec - if you want to shoot corp mates in low/null, do it, but you can do that after this change anyways).
Awoxing shouldn#t be removed - at least not entirely. But there are forms of awoxing that have gotten way out of control. everything needs to have a counter, and this is a counter against one form of awoxing. If people don't play together, they have little reason to stay in the game.
The over-abundance of awoxing and scamming is what hinders EVE, not what brings it forward.
If you enter low or null sec, you get a warning that it's dangerous. You can balance risk vs. reward. You doN#t need to go there if you doN#t want the risk, and if you go there you can use scouts and prepare yourself against getting killed. Use a covops or ceptor to stay out of trouble, for example.
But getting in a corp to play together with someone else shoud not pose an immediate risk to you. It just drives ppl. away. I know of many ppl who really like EVE, but just want to be able to play together with others, and don't want all that paranoid crap. They all have no problem with risk and wouldn#t mind getting blown up in low or null. But if you can#t even get into a high sec corp to get to know others and find ppl to play with without alway thinking about how you could loose your ship to the corpmate that nearby any moment, then it's not fun anymore, it just drags down.
I don#t say that AWOXing should be impossible. If you give someone access to your corp wallet and he empties it: Your fault. But basic player interaction inside a corp should be possible without any immediate danger.
Currently, it is safer to stay in an NPC corp then tpo go into a player corp. That discourages teamplay. Discouraging teamplay has never been healthy for an MMO, ever.
|